Relying heavily on the dialog template produced by Dr Eyeball, TG Domination features some of the most developed and effecient interfaces ever created for Armed Assualt.
Domination Control:
Domination Control is both the hub and single entry-point to all the on-demand dialog interfaces available in the mission. Domination Control is accessed via the player's action menu or via the player's radio command. As the hub, the Domination Control interface displays vital information such as the current game mode life cycle, current battle statistics, respawn countdown time and provides command buttons to open these dialog interfaces: Zone & Objective, Command & Control, Rank, and Help & Rules.
Zone & Objective:
This dialog provides vital information on the all the scenarios and missions available in TG Domination. It is recommended that all players visit this dialog after a zone has been selected to obtain all necessary breifing details. During the voting portion of the life-cycle, if the player is on the voting enabled team, they use this dialog to cast their vote for a specific zone/mission/objective/challenge to activate. A TG Admin may also use this dialog to force activate a zone (or zone reset), as well as to grant a zone to a particular side.
Tactical Gamer Command & Control (TGCC):
This dialog is simply the heart and sole of organizing the soldiers on the TG Domination battlefield. This dialog, mildly styled after BF2, provides the ability for soldiers to create and group into both squad and fireteams. Unlike the built-in squad functionality, this dialog provides feedback to all team-members about all the squads operating on the island. Players in the same fire-team will be joined using the in-game squad function to allow the fireteam leader maximum control in directing his/her units. (Note: At this time it is highly recommended that all players participate in squads and in a specific fireteam, to encourage this players will not be shown in the Squad Feedback panel if they do not belong to a fireteam.) From this dialog the team's commander is also selected and given specific abilities to manage the battle (under-development).
Rank:
This dialog is available to all players to view their assigned ranks. At this time ranks are assigned by the team's commander (as selected in the TGCC and is currently employed only when the commander has elected to limit requisitions by rank. By toggling this ability on, a verification step is added to any requisition that checks the player's rank against the a table of vehicles and their ranks.
Help & Rules:
The mose simple of the dialogs is simply a means to display information that can help orient a player to TG Domination and also convey important rules and regulations specific to the Tactical Gamer server.
Requisition Interface:
Available by interacting with computer terminals in the main base, the requisition interface is populated with all vehicles or units available to that terminal for the currently active zone.
Tuesday, September 25, 2007
User Interaction Reborn
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